The World Health Organization is ready to classify “gaming disorder” as a mental health problem in its 2018 update of the ICD.
A tentative draft of WHO’s 11th update to the International Classification of Diseases states that gaming disorders could be diagnosed if a person’s video gaming habit “is of sufficient to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning.”
Researchers say common symptoms include social isolation, trouble transitioning from one thought to another, reduction in empathy, loss of appetite and loss of sensory perception.
The DSM latest update lists Internet Gaming Disorder as a condition warranting additional clinical research before its inclusion as a formal disorder.
Our Note: We feel reasonably certain that the DSM will in fact replicate the World Health Organization’s viewpoint on excessive time spent with an “electronic companion” as opposed to a breathing, speaking, thinking, and emoting human being. Those who text as their primary source of communication are depriving themselves of one of the most fundamental of all human skills; the ability to speak with each other in a meaningful way to enhance human relationships.
Source: WHO Source: Gary R’nel
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